Remember the ‘Brutal Art of Brutal Legend‘ panel that I posted about way back in March? Were you as disappointed as me when none of the wonderful art to be discussed during the presentation actually made its way to the public?
There is some pretty awesome stuff here, showing aspects of the development and game that haven’t been seen before. For example, check out an abandoned Eddie concept with a distinctly Lemmy-esque vibe; you can also see a number of different vehicles, loads of unseen environments, and even the first beast himself Ormagöden.
Clearly there’s going to be a breathtaking amount of environmental variety and eye candy in Brutal Legend, with superb art direction holding it all together. Thanks very much to Noyb for providing these images.
[May 8th, 2009 at 9:36am GMT+1] Some people have pointed out that these images have a slightly blurry quality to them. I just want to clarify that these are unavoidably a little blurrier than the game proper will look as they’re derived from a compressed presentation shown at Game Developers Conference, and were re-scaled to fit the presentation hardware.