More DLC potentially hitting your face soon

News posted by Ryan on December 7th, 2009 at 9:18pm GMT

Tim SchaferTim Schafer has taken part in an insightful interview with GamePro, discussing the reaction to his game and why certain decisions were made. Just a few of the topics brought up include why the RTS elements were downplayed right up until release, the marketing, and the included music.

Regarding the DLC:

“We definitely want to do more DLC for both single-player and multiplayer, as well as some tuning patches.”

Let’s hope that’s PR babble for “We’re working on these right now and they’ll be out soon”!

4 moshers have commented on this post
1. Mykal 7 years, 4 months ago

Well I think the DLC is the easy part, but the fine tunning is not.

2. Deejster 7 years, 4 months ago

Yeah, Brutal Legend definitely needs a balance patch for multiplayer. The most popular tactic online currently seems to be fire baron rushing as Ironheade (due to the fact that fire barons are cheap, fast, and do a lot of damage against both infantry and buildings), and it’s a pretty difficult tactic to counter. Tweaking the balance in multiplayer would hopefully result in more diverse strategies than just spamming a single type of unit.

3. jwags99 7 years, 4 months ago

i think its true that the multiplayer needs balancing out but im hoping that the singleplayer game should be great.

4. Mercury Fredd 2 years, 11 months ago

whats up!

Share your opinion! It's been statistically proven that people like you more if you post comments
Some HTML you can use:
  • <a href="http://">linked text</a>
  • <blockquote>“quote”</blockquote>
  • <del>deleted text</del>
  • <em>italic text</em>
  • <strong>bold text</strong>

Your comment should appear immediately. If not, please see the comment restoration page — it's probably been incorrectly identified as spam by the brutal spam filter.