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GameTrailers interviews Tim Schafer

News posted by Ryan on May 2nd, 2009 at 12:15pm GMT

Tim SchaferFollowing up after its premiere of the new story trailer, GameTrailers has posted a two-part interview with Brutal Legend designer Tim Schafer. It’s a particularly good interview that goes into far more depth than the others that’ve appeared recently, spanning about 10 minutes.

  1. Tim Schafer Interview Part 1
  2. Tim Schafer Interview Part 2

Discussed are the epic day/night and weather cycles, how the licensed metal and Peter McConnell‘s soundtrack fit together, the combat system, and all sorts of other things.


[May 3rd, 2009 at 1:06am GMT+1] Clearly hoarding far too much tantalising information to keep to himself, Schafer has revealed some more fancy Brutal Legend details in a new video interview on GameSpot (skip to 3:20).

Second Brutal Legend theatrical trailer now online

News posted by Ryan on May 1st, 2009 at 11:16am GMT

HeadbangersFollowing the first theatrical trailer which came out way back in 2007 and was entirely pre-rendered, the second proper cinema-style trailer for Brutal Legend is now available. It is basically superb, and you would do well to get straight over to GameTrailers right now.

Comprised entirely of in-engine footage, Brutal Legend clearly has all the clever humour and excellent comedic timing that’ve always been hallmarks of Tim Schafer games. While most of us kind of assumed this’d be the case, I think the abundance of media pretty much just depicting action might not make it entirely clear to those unfamiliar with Schafer what this game’s going to be all about.

Be sure to watch the trailer, and then catch up with the onslaught of previews and interviews that’ve appeared during the past couple of days.

Screenshots ahoy, featuring the Kill Master

News posted by Ryan on April 30th, 2009 at 8:37pm GMT

Kill MasterThose who keep an eye on the Community Tracker will be aware of a few new screenshots that appeared this morning, but as a few more have appeared this evening I figured I’d make a post about them — especially considering the Kill Master himself is featured in one!

You’ll find the new screenshots in the ‘Miscellaneous’ gallery. Revealed are some new environments in the epic open world of Brutal Legend, as well as the aforementioned Kill Master and what looks to be Eddie’s vehicle workshop.

Presumably the various previews that’ve popped up today and the new screenshots are leading up to EA’s new Brutal Legend trailer tonight, which I should remind you airs at about midnight if you’re in the US.

New trailer on GameTrailers TV tonight/tomorrow

News posted by Ryan on April 29th, 2009 at 12:14pm GMT

GameTrailers TV trailerA new episode of GameTrailers TV featuring a Brutal Legend trailer is due to air tonight, both online and on Spike TV. Although there’re currently no details beyond a small teaser in the official episode promo and a note from the host, it’s most likely going to be well worth catching.

If my time zone mathematics are correct the episode airs Thursday at 5:30am UTC, which is about 6:30am for those in the UK and tonight at half-past-midnight for those in the US.


[April 30th, 2009 at 9:43pm GMT+1] It appears that I got a bit confused when translating the time zones. The show is actually airing tonight, again at about midnight for those in the US and the early hours of Friday for those in Europe. I’ll keep you posted!

Release date confirmed: Rocktober for US/Europe

News posted by Ryan on April 21st, 2009 at 1:55pm GMT

RocktoberConfirming the rumoured October 13th release date that’s been on the ‘Frequently Asked Questions’ page for a while, the official release date for Brutal Legend has been announced by Electronic Arts through a press release: October 13th for the US, and three days later on October 16th for Europe.

Referring to the title of EA’s press release, Brutal Legend designer Tim Schafer had the following to say about the news:

“Wooo! Having an official release date is awesome. And how cool is it that EA threw down the dough to have the name of an entire month changed to Rocktober?”

This is obviously excellent news, and it’s good to see a confirmed release date after what seems like an eternity of delays and publishing problems — don’t forget that Brutal Legend would have come out late last year if the original plan had stuck. But you know what? It probably wouldn’t have been nearly as awesome.