Brutal Legend at Game Developers Conference 2009

News posted by Ryan on January 9th, 2009 at 10:20am GMT

Game Developers Conference 2009Anyone who’s followed the annual Game Developers Conference knows that it’s always an extremely interesting event, full of in-depth talks and demonstrations of the most cutting-edge game development techniques.

It was at GDC that Spore had its famous first demonstration, which set the industry alight with excitement. And it’ll be at GDC that more of Brutal Legend is unveiled, setting the industry alight with awesomeness.

Lee Petty, art director of Double Fine, will be holding a one-hour lecture about the art of Brutal Legend, going in detail into the process of how the company takes something from an initial idea to a full-blown piece of work. To quote the official description:

Details on how Double Fine met the challenge of creating a unique, stylized look while also delivering a “AAA looking” game on the current generation of consoles are revealed. Creating the art for Brütal Legend was particularly challenging, as the game features a tightly constructed, story-driven single player campaign, a free-roaming open world environment of epic proportions, and a rich multiplayer game.

A number of sites including the superb Mojo have picked up on the mention of ‘multiplayer’ in this quote, confirming that multiplayer has indeed made the cut after all the publisher problems — although there’re no details concerning how it’ll be implemented. I’m kind of thinking co-op will be a feature, seeing as people seem to love the concept of playing a story-driven game socially nowadays (on consoles, at least).

According to Develop there’ll also be a second Brutal Legend talk hosted by Double Fine’s lead simulation programmer Paul Du Bois, entitled ‘Robotic Testing to the Rescue’. This will be about the “automated testing framework” Double Fine is using for the development of Brutal Legend, and is probably less exciting than the other talk (Sorry Paul!).

7 bagheads have commented on this post
1. Kroms 13 years, 7 months ago

Oh great. Now I feel bad about bashing GDC solely for being a conference. (Damn my doctoral heritage.) :P

And both sound good. I hope they record them.

2. Zinggy 13 years, 7 months ago

As a computer science major, the idea of an Automated Testing Framework excites me just as much, if not more, than the art thing. Whee!

3. Kroms 13 years, 7 months ago

Ryan, apparently OXM is doing something related to Brutal Legend in February’s issue. (See Brutal Legend’s official site.)

4. Ryan BRUTAL! Staff 13 years, 7 months ago

Ace Kroms, should be good. I don’t think the Official Xbox Magazine we get here in the UK is the same, so hopefully someone with access to the US copy can whip up some scans!

5. harrison 13 years, 7 months ago


6. Mutt Dogg 13 years, 6 months ago


7. zack 11 years, 3 months ago

so there will be another if there is when?

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